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Battle Healer ​

Battle Healer


Last updated: 2024-10-30

Page change log:

  • Created: 2024-10-30

Information in this page may be outdated if the game changed after the last page update.

Basic Stats ​

Battle Healer increases the Hit Points of all the troops in your Squad, making the weakest glass-cannons more reliable.

StatValue
NameBattle Healer
IPClash of Clans
RarityEpic
WorldRoyal World (W3)
ClassHealer
PositionMelee
RangeMelee (1,550)
Health2,400 HP
Hit Time0.85 s
Hit Speed1.18 hits/s
Damage96 HP
DPS133 HP/s

Fusion Stats ​

The usual Fusion Multipliers are applied for this troop, doubling the DPS and tripling the HP.

NormalMultiplierFusion
Health2,400x3.007,200
Damage96x2.00192
DPS133x2.00226

Evolutions ​

β­πŸŒ‘πŸŒ‘πŸŒ‘ Baby ​

Boosts Squad Health by 400

Battle Healer increases the Hit Points of all your troops by a fixed amount. This means that weaker troops will receive a relatively bigger buff. For example, +400 HP for Colt is a +33% difference, but for El Primo it's just +9%.

This HP increase is also applied to Battle Healer herself, meaning that her minimum HP is actually 2,800 instead of 2,400.

Additionally, having more Battle Healers in your Squad gives your troops a bigger HP boost. This increase is mostly linear, although the increase from Fusion Battle Healer is much less than what you'd get from 3 separate Battle Healers.

Battle HealersHP Bonus
1+400
2+800
3 (1 Fusion)+950
4+1,350
5+1,750
6 (2 Fusions)+1,900
7+2,300
8+2,700
9 (3 Fusions)+2,950

The HP bonus is basically unlimited. Every normal Battle Healer will add 400 HP to troops in your Squad, and every Fusion 950 HP.

The maximum possible is reached at 47 Fusions and 2 normal Battle Healers due to limitations of the Squad size, and this gives each Battle Healer 52,650 HP (7,200 + 950*47 + 400*2).

β­β­πŸŒ‘πŸŒ‘ Classic ​

Heals the Squad after opening a Chest

Whenever you open a chest, every troop in your Squad heals 400 HP for each Battle Healer you have, and 950 HP for each Fusion Battle Healer. Keep in mind that healing happens after you choose a troop from the chest.

The healed HP is basically the same amount as the bonus HP from the Baby ability:

Battle HealersHP Bonus
1+400
2+800
3 (1 Fusion)+950
4+1,350
5+1,750
6 (2 Fusions)+1,900
7+2,300
8+2,700
9 (3 Fusions)+2,950

This healing is also unlimited.

Additionally, this evolution increases Battle Healer's melee range from 1,550 to 2,000.

β­β­β­πŸŒ‘ Super ​

Increases Squad Health boost to 600

The Super ability basically increases the strength of the Baby ability, from 400 to 600 bonus HP.

The Fusion increases the bonus HP from 950 to 1,500; which means that Fusion Battle Healers give a slightly better bonus relative to the base one.

The total HP bonus you get based on the amount of Battle Healers is:

Battle HealersBabySuper
1+400+600
2+800+1,200
3 (1 Fusion)+950+1,500
4+1,350+2,100
5+1,750+2,700
6 (2 Fusions)+1,900+3,000
7+2,300+3,600
8+2,700+4,200
9 (3 Fusions)+2,950+4,500

Overall this is a 53% larger HP bonus.

With this stronger HP bonus, Battle Healers can reach 78,900 HP (7,200 + 1,500*47 + 600*2).

⭐⭐⭐⭐ Ultra ​

Heals much more after opening a Chest

Opening chests heals much more, almost double. Normal Battle Healers give 700 HP instead of 400, and each Fusion gives 1,750 instead of 950.

Battle HealersBabyUltra
1+400+700
2+800+1,400
3 (1 Fusion)+950+1,750
4+1,350+2,450
5+1,750+3,150
6 (2 Fusions)+1,900+3,500
7+2,300+4,200
8+2,700+4,900
9 (3 Fusions)+2,950+5,250

This healing also keeps increasing and is unlimited.


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