Archer β
Archers charge and fire Arrow Volleys together! More Archers means more volleys!
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Last updated: 2024-09-07
Page change log:
- Created: 2024-09-07
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Basic Stats β
Archer is a ranged troop with single-target damage. She has very low HP, like Bo and Colt, so having many in your squad might be dangerous even if the ability makes it appealing.
Stat | Value |
---|---|
Name | Archer |
IP | Clash Royale |
Rarity | Common |
World | Lava World (W6) |
Class | Attacker |
Position | Back |
Range | Ranged (4,500) |
Health | 1,200 HP |
Hit Time | 0.6 s |
Hit Speed | 1.11 hits/s |
Damage | 77 HP |
DPS | 128 HP/s |
Fusion Stats β
Fusion Archer stats apply the usual multipliers to the Normal Archer. The Super Attack does have some additional changes, but not the basic one.
Normal | Multiplier | Fusion | |
---|---|---|---|
Health | 1,200 | x3.00 | 3,600 |
Damage | 77 | x2.00 | 154 |
DPS | 128 | x2.00 | 257 |
Evolutions β
βπππ Baby β
Shoots an Arrow Volley after 12 Archer attacks
Super Attack: Arrow Volley
Arrow Volley is the Super Attack of this troop. You need 12 attacks to activate it, but what stands out compared to other attack counters is that other Archers in your squad also add to this counter. So for example, if you have 2 Archers, the counters for both of them will fill up twice as fast.
The stats of this Super Attack are:
Stat | Value |
---|---|
Range | 5 tiles |
Radius | 1.5 tiles |
Hit Time | 1.00 s |
Hit Speed | 1.00 hits/s |
Damage | 133 HP |
DPS | 133 HP/s |
This attack deals more damage than the basic one, but is much slower, so it has almost the same DPS. The main advantage is that it deals area damage.
As a Fusion, these attacks deal double damage, as usual for Fusions, and the Arrow Volley has a bigger AOE radius (1.9 tiles).
The drawback for Fusion Archers is that their shot counter for the Super Attack behaves as Normal Archers, meaning that if you turn 2+1 Normal Archers into 1 Fusion Archer, the Super Attack will actually load slower.
ββππ Classic β
Fusion Archers shoot an extra Arrow Volley
Super Attack: Arrow Volley
This evolution only affects the Super Attack of the Fusion. Basic attacks don't change, and the Super Attack of Normal Archer doesn't change either.
Stat | Baby | Classic |
---|---|---|
Range | 5 tiles | 5 tiles |
Radius | 1.5 tiles | 1.5 tiles |
Hit Time | 1.00 s | 1.00 s |
Hit Speed | 1.00 hits/s | 1.00 hits/s |
Damage | 266 HP | 362 HP |
DPS | 266 HP/s | 362 HP/s |
Although the Arrow Volley is shot twice, it is significantly weaker each time. This means that in total, the damage boost is +36% for the Super Attack.
βββπ Super β
Attacks much faster
The Hit Speed of Archer increases significantly.
Stat | Baby | Super |
---|---|---|
Range | Ranged (4,500) | Ranged (4,500) |
Hit Time | 0.60 s | 0.45 s |
Hit Speed | 1.66 hits/s | 2.22 hits/s |
Damage | 77 HP | 76 HP |
DPS | 128 HP/s | 169 HP/s |
Fusion attack stat changes
Stat | Baby | Super |
---|---|---|
Range | Ranged (4,500) | Ranged (4,500) |
Hit Time | 0.60 s | 0.45 s |
Hit Speed | 1.66 hits/s | 2.22 hits/s |
Damage | 154 HP | 152 HP |
DPS | 257 HP/s | 338 HP/s |
Super Archer deals 32% more DPS than Baby Archer due to the increased Hit Speed.
It's barely noticeable, but each of her hits deal slightly less damage (1 HP).
ββββ Ultra β
Shoots bigger and stronger Arrow Volleys
Super Attack: Arrow Volley
The Super Attack deals more damage and reaches a wider area.
Stat | Baby | Classic | Ultra |
---|---|---|---|
Range (tiles) | 5 | 5 | 5 |
Radius (tiles) | 1.5 | 1.5 | 1.8 |
Damage (HP) | 133 | 133 | 162 |
Fusion Radius (tiles) | 1.9 | 1.9 | 2.2 |
Fusion Damage (HP) | 266 | 362 | 400 |
For Normal Archer, the damage increases by 22%; for Fusion Archer, only by 10%.
The increases in radius are significant, specially if you keep in mind that area doesn't scale linearly; a 20% radius increase gives you 44% more area.
More troops soon!
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